沒啥技巧 就是實做,注意有些陷阱
//
// GGGGGGGGGGGGG CCCCCCCCCCCCC AAA
// GGG::::::::::::G CCC::::::::::::C A:::A
// GG:::::::::::::::G CC:::::::::::::::C A:::::A
// G:::::GGGGGGGG::::G C:::::CCCCCCCC::::C A:::::::A
// G:::::G GGGGGG C:::::C CCCCCC A:::::::::A
//G:::::G C:::::C A:::::A:::::A
//G:::::G C:::::C A:::::A A:::::A
//G:::::G GGGGGGGGGGC:::::C A:::::A A:::::A
//G:::::G G::::::::GC:::::C A:::::A A:::::A
//G:::::G GGGGG::::GC:::::C A:::::AAAAAAAAA:::::A
//G:::::G G::::GC:::::C A:::::::::::::::::::::A
// G:::::G G::::G C:::::C CCCCCC A:::::AAAAAAAAAAAAA:::::A
// G:::::GGGGGGGG::::G C:::::CCCCCCCC::::C A:::::A A:::::A
// GG:::::::::::::::G CC:::::::::::::::C A:::::A A:::::A
// GGG::::::GGG:::G CCC::::::::::::C A:::::A A:::::A
// GGGGGG GGGG CCCCCCCCCCCCCAAAAAAA AAAAAAA
#include <iostream>
#include <cstdio>
#include <cstring>
#include <algorithm>
#include <cmath>
#include <climits>
#include <vector>
#include <set>
#include <map>
#include <queue>
#include <cctype>
#include <utility>
#include <ctime>
using namespace std;
#ifdef DEBUG
#define VAR(a,b) decltype(b) a=(b)
#define debug(...) printf("DEBUG: "),printf(__VA_ARGS__)
#define gettime() end_time=clock();printf("now running time is %.7f\n",(float)(end_time - start_time)/CLOCKS_PER_SEC);
#else
#define VAR(a,b) __typeof(b) a=(b)
#define debug(...)
#define gettime()
#endif
typedef unsigned int uint;
typedef long long int Int;
typedef unsigned long long int UInt;
#define Set(a,s) memset(a,s,sizeof(a))
#define Write(w) freopen(w,"w",stdout)
#define Read(r) freopen(r,"r",stdin)
#define Pln() printf("\n")
#define I_de(x,n)for(int i=0;i<n;i++)printf("%d ",x[i]);Pln()
#define De(x)printf(#x"%d\n",x)
#define For(i,x)for(int i=0;i<x;i++)
#define CON(x,y) x##y
#define Pmz(dp,nx,ny)for(int hty=0;hty<ny;hty++){for(int htx=0;htx<nx;htx++){\
printf("%d ",dp[htx][hty]);}Pln();}
#define M 1000005
#define PII pair<int,int>
#define PB push_back
#define oo INT_MAX
#define Set_oo 0x3f
#define FOR(a,b) for(VAR(a,(b).begin());a!=(b).end();++a)
#define eps 1e-6
clock_t start_time=clock(), end_time;
bool xdy(double x,double y){return x>y+eps;}
bool xddy(double x,double y){return x>y-eps;}
bool xcy(double x,double y){return x<y-eps;}
bool xcdy(double x,double y){return x<y+eps;}
int min3(int x,int y,int z){
int tmp=min(x,y);
return min(tmp,z);
}
int max3(int x,int y,int z){
int tmp=max(x,y);
return max(tmp,z);
}
int n,b,c;
struct tuns{
int x,y;
}tun[M];
int dice[M];
int pos[M]={};
void solve(){
for(int i=0;i<n;i++)pos[i]=1;
int t=0;
bool over=false;
while(c--){
int d;
scanf("%d",&d);
pos[t]+=d;
if(pos[t]>=100){
pos[t]=100;
}
for(int j=0;j<b;j++){
if(pos[t]==tun[j].x){
pos[t]=tun[j].y;
break;
}
}
if(pos[t]>=100){
pos[t]=100;
while(c--)scanf("%d",&d);
break;
}
t=(t+1)%n;
}
for(int i=0;i<n;i++){
printf("Position of player %d is %d.\n",i+1,pos[i]);
}
}
int main() {
ios_base::sync_with_stdio(0);
int test;
scanf("%d",&test);
while(test--){
scanf("%d%d%d",&n,&b,&c);
for(int i=0;i<b;i++){
int x,y;
scanf("%d%d",&x,&y);
tun[i].x=x;
tun[i].y=y;
}
solve();
}
}
留言
張貼留言